I have been busy of late. Towards the end of last year I set about trying to scrape in as much paid work as possible so as to tide me over on the production of Grimmwood and have found myself with so much work I've had little-to-no time for the project (and am eager as anything now to get back to it). I've been finishing production of the Animex festival intro animation and have employed a sizable portion of the 3D skills I set about learning for Grimmwood and so really, the Animex job has proved a 'working run' for Grimmwood in terms of set building and camera jiggery-pokery. I've learned quite a lot from doing it with regard to lighting and target cameras performing flybys. All tip top fun.